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Pet attack (fix shadowfiend)
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@@ -31,12 +31,12 @@ class TankWarriorStrategyActionNodeFactory : public NamedObjectFactory<ActionNod
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ACTION_NODE_A(devastate, "devastate", "sunder armor");
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ACTION_NODE_A(last_stand, "last stand", "intimidating shout");
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ACTION_NODE_A(heroic_throw_on_snare_target, "heroic throw on snare target", "taunt on snare target");
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ACTION_NODE_A(heroic_throw_taunt, "heroic throw", "taunt");
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ACTION_NODE_A(heroic_throw_taunt, "heroic throw", "shield slam");
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static ActionNode* taunt(PlayerbotAI* botAI)
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{
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return new ActionNode("taunt",
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/*P*/ nullptr,
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/*A*/ NextAction::array(0, new NextAction("shield slam"), nullptr),
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/*A*/ NextAction::array(0, new NextAction("heroic throw taunt"), nullptr),
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/*C*/ nullptr);
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}
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};
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