Pet attack (fix shadowfiend)

This commit is contained in:
Yunfan Li
2024-02-08 00:36:16 +08:00
parent 5e2497bf7e
commit 9e78a0b36a
11 changed files with 95 additions and 22 deletions

View File

@@ -225,7 +225,7 @@ class ActionContext : public NamedObjectContext<Action>
creators["rpg mount anim"] = &ActionContext::rpg_mount_anim;
creators["toggle pet spell"] = &ActionContext::toggle_pet_spell;
creators["pet attack"] = &ActionContext::pet_attack;
}
@@ -390,7 +390,7 @@ class ActionContext : public NamedObjectContext<Action>
static Action* rpg_mount_anim(PlayerbotAI* botAI) { return new RpgMountAnimAction(botAI); }
static Action* toggle_pet_spell(PlayerbotAI* ai) { return new TogglePetSpellAutoCastAction(ai); }
static Action* pet_attack(PlayerbotAI* ai) { return new PetAttackAction(ai); }
};

View File

@@ -116,22 +116,22 @@ bool AttackAction::Attack(Unit* target, bool with_pet /*true*/)
return false;
}
/* prevent pet dead immediately in group */
if (bot->GetMap()->IsDungeon() && bot->GetGroup() && !target->IsInCombat()) {
with_pet = false;
}
if (Pet* pet = bot->GetPet())
{
if (with_pet) {
pet->SetReactState(REACT_DEFENSIVE);
pet->SetTarget(target->GetGUID());
pet->GetCharmInfo()->SetIsCommandAttack(true);
pet->AI()->AttackStart(target);
} else {
pet->SetReactState(REACT_PASSIVE);
pet->GetCharmInfo()->SetIsCommandFollow(true);
pet->GetCharmInfo()->IsReturning();
}
}
// if (bot->GetMap()->IsDungeon() && bot->GetGroup() && !target->IsInCombat()) {
// with_pet = false;
// }
// if (Pet* pet = bot->GetPet())
// {
// if (with_pet) {
// pet->SetReactState(REACT_DEFENSIVE);
// pet->SetTarget(target->GetGUID());
// pet->GetCharmInfo()->SetIsCommandAttack(true);
// pet->AI()->AttackStart(target);
// } else {
// pet->SetReactState(REACT_PASSIVE);
// pet->GetCharmInfo()->SetIsCommandFollow(true);
// pet->GetCharmInfo()->IsReturning();
// }
// }
return true;
}

View File

@@ -3,6 +3,7 @@
*/
#include "GenericActions.h"
#include "CreatureAI.h"
#include "Playerbots.h"
bool MeleeAction::isUseful()
@@ -39,4 +40,29 @@ bool TogglePetSpellAutoCastAction::Execute(Event event) {
}
}
return true;
}
bool PetAttackAction::Execute(Event event)
{
Guardian* pet = bot->GetGuardianPet();
if (!pet) {
return false;
}
Unit* target = AI_VALUE(Unit*, "current target");
if (!target) {
return false;
}
// pet->SetReactState(REACT_DEFENSIVE);
pet->ClearUnitState(UNIT_STATE_FOLLOW);
pet->AttackStop();
pet->SetTarget(target->GetGUID());
pet->GetCharmInfo()->SetIsCommandAttack(true);
pet->GetCharmInfo()->SetIsAtStay(false);
pet->GetCharmInfo()->SetIsFollowing(false);
pet->GetCharmInfo()->SetIsCommandFollow(false);
pet->GetCharmInfo()->SetIsReturning(false);
pet->ToCreature()->AI()->AttackStart(target);
return true;
}

View File

@@ -25,4 +25,12 @@ public:
virtual bool Execute(Event event) override;
};
class PetAttackAction: public Action
{
public:
PetAttackAction(PlayerbotAI* ai): Action(ai, "pet attack") {}
virtual bool Execute(Event event) override;
};
#endif