- Changed Eye of Eternity healers selection (#1102)

- Added Iron Assembly strategies for normal mode
- Improved Hodir Biting Cold strategy
This commit is contained in:
kadeshar
2025-03-21 13:19:59 +01:00
committed by GitHub
parent 28be2b13c3
commit 9ddc71a9d7
8 changed files with 295 additions and 54 deletions

View File

@@ -114,6 +114,29 @@ public:
bool isUseful() override;
};
class IronAssemblyLightningTendrilsAction : public MovementAction
{
public:
IronAssemblyLightningTendrilsAction(PlayerbotAI* botAI) : MovementAction(botAI, "iron assembly lightning tendrils action") {}
bool Execute(Event event) override;
bool isUseful() override;
};
class IronAssemblyOverloadAction : public MovementAction
{
public:
IronAssemblyOverloadAction(PlayerbotAI* botAI) : MovementAction(botAI, "iron assembly overload action") {}
bool Execute(Event event) override;
bool isUseful() override;
};
class HodirBitingColdJumpAction : public MovementAction
{
public:
HodirBitingColdJumpAction(PlayerbotAI* ai) : MovementAction(ai, "hodir biting cold jump") {}
bool Execute(Event event) override;
};
class FreyaMoveAwayNatureBombAction : public MovementAction
{
public: