diff --git a/src/strategy/actions/RpgSubActions.cpp b/src/strategy/actions/RpgSubActions.cpp index 6e56fd4b..8304c800 100644 --- a/src/strategy/actions/RpgSubActions.cpp +++ b/src/strategy/actions/RpgSubActions.cpp @@ -73,9 +73,9 @@ void RpgHelper::setFacing(GuidPosition guidPosition) if (guidPosition.IsPlayer()) return; - Unit* unit = guidPosition.GetUnit(); +// Unit* unit = guidPosition.GetUnit(); - unit->SetFacingTo(unit->GetAngle(bot)); +// unit->SetFacingTo(unit->GetAngle(bot)); } void RpgHelper::setDelay(bool waitForGroup)