[Battlegrounds] bots now jump down from starting platforms in EOTS, fixed assymetric flag cap strategy between teams

This commit is contained in:
Fuzz
2024-07-26 15:17:16 +10:00
parent 649e8a1d4a
commit 9a3f513cc8
4 changed files with 169 additions and 133 deletions

View File

@@ -54,6 +54,7 @@ class BGTactics : public MovementAction
bool startNewPathFree(std::vector<BattleBotPath*> const& vPaths);
bool resetObjective();
bool wsgPaths();
bool eyJumpDown();
bool atFlag(std::vector<BattleBotPath*> const& vPaths, std::vector<uint32> const& vFlagIds);
bool flagTaken();
bool teamFlagTaken();