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miscs(raid strategy, distance triggers, etc)
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@@ -15,7 +15,7 @@ class RTSCStrategy : public Strategy
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RTSCStrategy(PlayerbotAI* botAI);
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std::string const getName() override { return "RTSC"; }
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void InitTriggers(std::vector<TriggerNode*>& triggers);
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void InitTriggers(std::vector<TriggerNode*>& triggers) override;
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};
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#endif
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