Compile bug fixes.

This commit is contained in:
whipowill
2022-05-20 12:41:13 -05:00
parent 9a6709f5c1
commit 92ce54a3cd
42 changed files with 182 additions and 182 deletions

View File

@@ -16,7 +16,7 @@ class GenericWarlockStrategyActionNodeFactory : public NamedObjectFactory<Action
}
private:
static ActionNode* summon_voidwalker([[maybe_unused]] PlayerbotAI* botAI) // unused param - whipowill
static ActionNode* summon_voidwalker([[maybe_unused]] PlayerbotAI* botAI)
{
return new ActionNode ("summon voidwalker",
/*P*/ nullptr,
@@ -24,7 +24,7 @@ class GenericWarlockStrategyActionNodeFactory : public NamedObjectFactory<Action
/*C*/ nullptr);
}
static ActionNode* summon_felguard([[maybe_unused]] PlayerbotAI* botAI) // unused param - whipowill
static ActionNode* summon_felguard([[maybe_unused]] PlayerbotAI* botAI)
{
return new ActionNode ("summon felguard",
/*P*/ nullptr,
@@ -32,7 +32,7 @@ class GenericWarlockStrategyActionNodeFactory : public NamedObjectFactory<Action
/*C*/ nullptr);
}
static ActionNode* summon_succubus([[maybe_unused]] PlayerbotAI* botAI) // unused param - whipowill
static ActionNode* summon_succubus([[maybe_unused]] PlayerbotAI* botAI)
{
return new ActionNode("summon succubus",
/*P*/ nullptr,