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https://github.com/mod-playerbots/mod-playerbots.git
synced 2026-01-14 17:39:09 +00:00
Compile bug fixes.
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@@ -16,7 +16,7 @@ class GenericWarlockStrategyActionNodeFactory : public NamedObjectFactory<Action
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}
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private:
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static ActionNode* summon_voidwalker([[maybe_unused]] PlayerbotAI* botAI) // unused param - whipowill
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static ActionNode* summon_voidwalker([[maybe_unused]] PlayerbotAI* botAI)
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{
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return new ActionNode ("summon voidwalker",
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/*P*/ nullptr,
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@@ -24,7 +24,7 @@ class GenericWarlockStrategyActionNodeFactory : public NamedObjectFactory<Action
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/*C*/ nullptr);
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}
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static ActionNode* summon_felguard([[maybe_unused]] PlayerbotAI* botAI) // unused param - whipowill
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static ActionNode* summon_felguard([[maybe_unused]] PlayerbotAI* botAI)
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{
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return new ActionNode ("summon felguard",
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/*P*/ nullptr,
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@@ -32,7 +32,7 @@ class GenericWarlockStrategyActionNodeFactory : public NamedObjectFactory<Action
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/*C*/ nullptr);
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}
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static ActionNode* summon_succubus([[maybe_unused]] PlayerbotAI* botAI) // unused param - whipowill
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static ActionNode* summon_succubus([[maybe_unused]] PlayerbotAI* botAI)
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{
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return new ActionNode("summon succubus",
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/*P*/ nullptr,
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