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https://github.com/mod-playerbots/mod-playerbots.git
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Compile bug fixes.
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@@ -15,7 +15,7 @@ class HealShamanStrategyActionNodeFactory : public NamedObjectFactory<ActionNode
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}
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private:
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static ActionNode* earthliving_weapon([[maybe_unused]] PlayerbotAI* botAI) // unused param - whipowill
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static ActionNode* earthliving_weapon([[maybe_unused]] PlayerbotAI* botAI)
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{
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return new ActionNode ("earthliving weapon",
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/*P*/ nullptr,
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@@ -23,7 +23,7 @@ class HealShamanStrategyActionNodeFactory : public NamedObjectFactory<ActionNode
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/*C*/ nullptr);
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}
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static ActionNode* mana_tide_totem([[maybe_unused]] PlayerbotAI* botAI) // unused param - whipowill
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static ActionNode* mana_tide_totem([[maybe_unused]] PlayerbotAI* botAI)
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{
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return new ActionNode ("mana tide totem",
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/*P*/ nullptr,
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