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https://github.com/mod-playerbots/mod-playerbots.git
synced 2026-01-16 10:20:27 +00:00
Compile bug fixes.
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@@ -17,7 +17,7 @@ class DpsPaladinStrategyActionNodeFactory : public NamedObjectFactory<ActionNode
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}
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private:
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static ActionNode* seal_of_vengeance([[maybe_unused]] PlayerbotAI* botAI) // unused param - whipowill
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static ActionNode* seal_of_vengeance([[maybe_unused]] PlayerbotAI* botAI)
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{
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return new ActionNode ("seal of vengeance",
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/*P*/ nullptr,
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@@ -25,7 +25,7 @@ class DpsPaladinStrategyActionNodeFactory : public NamedObjectFactory<ActionNode
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/*C*/ nullptr);
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}
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static ActionNode* seal_of_command([[maybe_unused]] PlayerbotAI* botAI) // unused param - whipowill
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static ActionNode* seal_of_command([[maybe_unused]] PlayerbotAI* botAI)
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{
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return new ActionNode ("seal of command",
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/*P*/ nullptr,
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@@ -33,7 +33,7 @@ class DpsPaladinStrategyActionNodeFactory : public NamedObjectFactory<ActionNode
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/*C*/ nullptr);
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}
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static ActionNode* blessing_of_might([[maybe_unused]] PlayerbotAI* botAI) // unused param - whipowill
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static ActionNode* blessing_of_might([[maybe_unused]] PlayerbotAI* botAI)
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{
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return new ActionNode ("blessing of might",
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/*P*/ nullptr,
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@@ -41,7 +41,7 @@ class DpsPaladinStrategyActionNodeFactory : public NamedObjectFactory<ActionNode
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/*C*/ nullptr);
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}
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static ActionNode* crusader_strike([[maybe_unused]] PlayerbotAI* botAI) // unused param - whipowill
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static ActionNode* crusader_strike([[maybe_unused]] PlayerbotAI* botAI)
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{
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return new ActionNode ("crusader strike",
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/*P*/ nullptr,
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