Compile bug fixes.

This commit is contained in:
whipowill
2022-05-20 12:41:13 -05:00
parent 9a6709f5c1
commit 92ce54a3cd
42 changed files with 182 additions and 182 deletions

View File

@@ -18,7 +18,7 @@ class GenericDruidNonCombatStrategyActionNodeFactory : public NamedObjectFactory
}
private:
static ActionNode* thorns([[maybe_unused]] PlayerbotAI* botAI) // unused param - whipowill
static ActionNode* thorns([[maybe_unused]] PlayerbotAI* botAI)
{
return new ActionNode("thorns",
/*P*/ NextAction::array(0, new NextAction("caster form"), nullptr),
@@ -26,7 +26,7 @@ class GenericDruidNonCombatStrategyActionNodeFactory : public NamedObjectFactory
/*C*/ nullptr);
}
static ActionNode* thorns_on_party([[maybe_unused]] PlayerbotAI* botAI) // unused param - whipowill
static ActionNode* thorns_on_party([[maybe_unused]] PlayerbotAI* botAI)
{
return new ActionNode("thorns on party",
/*P*/ NextAction::array(0, new NextAction("caster form"), nullptr),
@@ -34,7 +34,7 @@ class GenericDruidNonCombatStrategyActionNodeFactory : public NamedObjectFactory
/*C*/ nullptr);
}
static ActionNode* mark_of_the_wild([[maybe_unused]] PlayerbotAI* botAI) // unused param - whipowill
static ActionNode* mark_of_the_wild([[maybe_unused]] PlayerbotAI* botAI)
{
return new ActionNode ("mark of the wild",
/*P*/ NextAction::array(0, new NextAction("caster form"), nullptr),
@@ -42,7 +42,7 @@ class GenericDruidNonCombatStrategyActionNodeFactory : public NamedObjectFactory
/*C*/ nullptr);
}
static ActionNode* mark_of_the_wild_on_party([[maybe_unused]] PlayerbotAI* botAI) // unused param - whipowill
static ActionNode* mark_of_the_wild_on_party([[maybe_unused]] PlayerbotAI* botAI)
{
return new ActionNode ("mark of the wild on party",
/*P*/ NextAction::array(0, new NextAction("caster form"), nullptr),
@@ -50,7 +50,7 @@ class GenericDruidNonCombatStrategyActionNodeFactory : public NamedObjectFactory
/*C*/ nullptr);
}
static ActionNode* innervate([[maybe_unused]] PlayerbotAI* botAI) // unused param - whipowill
static ActionNode* innervate([[maybe_unused]] PlayerbotAI* botAI)
{
return new ActionNode ("innervate",
/*P*/ nullptr,