mirror of
https://github.com/mod-playerbots/mod-playerbots.git
synced 2026-01-17 02:40:28 +00:00
Compile bug fixes.
This commit is contained in:
@@ -21,7 +21,7 @@ class FeralDruidStrategyActionNodeFactory : public NamedObjectFactory<ActionNode
|
||||
}
|
||||
|
||||
private:
|
||||
static ActionNode* survival_instincts([[maybe_unused]] PlayerbotAI* botAI) // unused param - whipowill
|
||||
static ActionNode* survival_instincts([[maybe_unused]] PlayerbotAI* botAI)
|
||||
{
|
||||
return new ActionNode ("survival instincts",
|
||||
/*P*/ nullptr,
|
||||
@@ -29,7 +29,7 @@ class FeralDruidStrategyActionNodeFactory : public NamedObjectFactory<ActionNode
|
||||
/*C*/ nullptr);
|
||||
}
|
||||
|
||||
static ActionNode* thorns([[maybe_unused]] PlayerbotAI* botAI) // unused param - whipowill
|
||||
static ActionNode* thorns([[maybe_unused]] PlayerbotAI* botAI)
|
||||
{
|
||||
return new ActionNode ("thorns",
|
||||
/*P*/ NextAction::array(0, new NextAction("caster form"), nullptr),
|
||||
@@ -37,7 +37,7 @@ class FeralDruidStrategyActionNodeFactory : public NamedObjectFactory<ActionNode
|
||||
/*C*/ nullptr);
|
||||
}
|
||||
|
||||
static ActionNode* omen_of_clarity([[maybe_unused]] PlayerbotAI* botAI) // unused param - whipowill
|
||||
static ActionNode* omen_of_clarity([[maybe_unused]] PlayerbotAI* botAI)
|
||||
{
|
||||
return new ActionNode ("omen of clarity",
|
||||
/*P*/ NextAction::array(0, new NextAction("caster form"), nullptr),
|
||||
@@ -45,7 +45,7 @@ class FeralDruidStrategyActionNodeFactory : public NamedObjectFactory<ActionNode
|
||||
/*C*/ nullptr);
|
||||
}
|
||||
|
||||
static ActionNode* cure_poison([[maybe_unused]] PlayerbotAI* botAI) // unused param - whipowill
|
||||
static ActionNode* cure_poison([[maybe_unused]] PlayerbotAI* botAI)
|
||||
{
|
||||
return new ActionNode ("cure poison",
|
||||
/*P*/ NextAction::array(0, new NextAction("caster form"), nullptr),
|
||||
@@ -53,7 +53,7 @@ class FeralDruidStrategyActionNodeFactory : public NamedObjectFactory<ActionNode
|
||||
/*C*/ nullptr);
|
||||
}
|
||||
|
||||
static ActionNode* cure_poison_on_party([[maybe_unused]] PlayerbotAI* botAI) // unused param - whipowill
|
||||
static ActionNode* cure_poison_on_party([[maybe_unused]] PlayerbotAI* botAI)
|
||||
{
|
||||
return new ActionNode ("cure poison on party",
|
||||
/*P*/ NextAction::array(0, new NextAction("caster form"), nullptr),
|
||||
@@ -61,7 +61,7 @@ class FeralDruidStrategyActionNodeFactory : public NamedObjectFactory<ActionNode
|
||||
/*C*/ nullptr);
|
||||
}
|
||||
|
||||
static ActionNode* abolish_poison([[maybe_unused]] PlayerbotAI* botAI) // unused param - whipowill
|
||||
static ActionNode* abolish_poison([[maybe_unused]] PlayerbotAI* botAI)
|
||||
{
|
||||
return new ActionNode ("abolish poison",
|
||||
/*P*/ NextAction::array(0, new NextAction("caster form"), nullptr),
|
||||
@@ -69,7 +69,7 @@ class FeralDruidStrategyActionNodeFactory : public NamedObjectFactory<ActionNode
|
||||
/*C*/ nullptr);
|
||||
}
|
||||
|
||||
static ActionNode* abolish_poison_on_party([[maybe_unused]] PlayerbotAI* botAI) // unused param - whipowill
|
||||
static ActionNode* abolish_poison_on_party([[maybe_unused]] PlayerbotAI* botAI)
|
||||
{
|
||||
return new ActionNode ("abolish poison on party",
|
||||
/*P*/ NextAction::array(0, new NextAction("caster form"), nullptr),
|
||||
@@ -77,7 +77,7 @@ class FeralDruidStrategyActionNodeFactory : public NamedObjectFactory<ActionNode
|
||||
/*C*/ nullptr);
|
||||
}
|
||||
|
||||
static ActionNode* prowl([[maybe_unused]] PlayerbotAI* botAI) // unused param - whipowill
|
||||
static ActionNode* prowl([[maybe_unused]] PlayerbotAI* botAI)
|
||||
{
|
||||
return new ActionNode("prowl",
|
||||
/*P*/ NextAction::array(0, new NextAction("cat form"), nullptr),
|
||||
|
||||
Reference in New Issue
Block a user