Compile bug fixes.

This commit is contained in:
whipowill
2022-05-20 12:41:13 -05:00
parent 9a6709f5c1
commit 92ce54a3cd
42 changed files with 182 additions and 182 deletions

View File

@@ -24,7 +24,7 @@ class CatDpsDruidStrategyActionNodeFactory : public NamedObjectFactory<ActionNod
}
private:
static ActionNode* faerie_fire_feral([[maybe_unused]] PlayerbotAI* botAI) // unused param - whipowill
static ActionNode* faerie_fire_feral([[maybe_unused]] PlayerbotAI* botAI)
{
return new ActionNode ("faerie fire (feral)",
/*P*/ nullptr,
@@ -32,7 +32,7 @@ class CatDpsDruidStrategyActionNodeFactory : public NamedObjectFactory<ActionNod
/*C*/ nullptr);
}
static ActionNode* melee([[maybe_unused]] PlayerbotAI* botAI) // unused param - whipowill
static ActionNode* melee([[maybe_unused]] PlayerbotAI* botAI)
{
return new ActionNode ("melee",
/*P*/ NextAction::array(0, new NextAction("feral charge - cat"), nullptr),
@@ -40,7 +40,7 @@ class CatDpsDruidStrategyActionNodeFactory : public NamedObjectFactory<ActionNod
/*C*/ nullptr);
}
static ActionNode* feral_charge_cat([[maybe_unused]] PlayerbotAI* botAI) // unused param - whipowill
static ActionNode* feral_charge_cat([[maybe_unused]] PlayerbotAI* botAI)
{
return new ActionNode ("feral charge - cat",
/*P*/ nullptr,
@@ -48,7 +48,7 @@ class CatDpsDruidStrategyActionNodeFactory : public NamedObjectFactory<ActionNod
/*C*/ nullptr);
}
static ActionNode* cat_form([[maybe_unused]] PlayerbotAI* botAI) // unused param - whipowill
static ActionNode* cat_form([[maybe_unused]] PlayerbotAI* botAI)
{
return new ActionNode ("cat form",
/*P*/ nullptr,
@@ -56,7 +56,7 @@ class CatDpsDruidStrategyActionNodeFactory : public NamedObjectFactory<ActionNod
/*C*/ nullptr);
}
static ActionNode* claw([[maybe_unused]] PlayerbotAI* botAI) // unused param - whipowill
static ActionNode* claw([[maybe_unused]] PlayerbotAI* botAI)
{
return new ActionNode ("claw",
/*P*/ nullptr,
@@ -64,7 +64,7 @@ class CatDpsDruidStrategyActionNodeFactory : public NamedObjectFactory<ActionNod
/*C*/ nullptr);
}
static ActionNode* mangle_cat([[maybe_unused]] PlayerbotAI* botAI) // unused param - whipowill
static ActionNode* mangle_cat([[maybe_unused]] PlayerbotAI* botAI)
{
return new ActionNode ("mangle (cat)",
/*P*/ nullptr,
@@ -72,7 +72,7 @@ class CatDpsDruidStrategyActionNodeFactory : public NamedObjectFactory<ActionNod
/*C*/ nullptr);
}
static ActionNode* rake([[maybe_unused]] PlayerbotAI* botAI) // unused param - whipowill
static ActionNode* rake([[maybe_unused]] PlayerbotAI* botAI)
{
return new ActionNode ("rake",
/*P*/ nullptr,
@@ -80,7 +80,7 @@ class CatDpsDruidStrategyActionNodeFactory : public NamedObjectFactory<ActionNod
/*C*/ nullptr);
}
static ActionNode* ferocious_bite([[maybe_unused]] PlayerbotAI* botAI) // unused param - whipowill
static ActionNode* ferocious_bite([[maybe_unused]] PlayerbotAI* botAI)
{
return new ActionNode ("ferocious bite",
/*P*/ nullptr,
@@ -88,7 +88,7 @@ class CatDpsDruidStrategyActionNodeFactory : public NamedObjectFactory<ActionNod
/*C*/ nullptr);
}
static ActionNode* rip([[maybe_unused]] PlayerbotAI* botAI) // unused param - whipowill
static ActionNode* rip([[maybe_unused]] PlayerbotAI* botAI)
{
return new ActionNode ("rip",
/*P*/ nullptr,
@@ -96,7 +96,7 @@ class CatDpsDruidStrategyActionNodeFactory : public NamedObjectFactory<ActionNod
/*C*/ nullptr);
}
static ActionNode* pounce([[maybe_unused]] PlayerbotAI* botAI) // unused param - whipowill
static ActionNode* pounce([[maybe_unused]] PlayerbotAI* botAI)
{
return new ActionNode("pounce",
/*P*/ nullptr,
@@ -104,7 +104,7 @@ class CatDpsDruidStrategyActionNodeFactory : public NamedObjectFactory<ActionNod
/*C*/ nullptr);
}
static ActionNode* ravage([[maybe_unused]] PlayerbotAI* botAI) // unused param - whipowill
static ActionNode* ravage([[maybe_unused]] PlayerbotAI* botAI)
{
return new ActionNode("ravage",
/*P*/ nullptr,