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[Class spell] Seed of corruption
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@@ -87,7 +87,10 @@ void DpsWarlockStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
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void DpsAoeWarlockStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
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{
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triggers.push_back(new TriggerNode("medium aoe", NextAction::array(0, new NextAction("rain of fire", 37.0f), nullptr)));
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triggers.push_back(new TriggerNode("medium aoe", NextAction::array(0,
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new NextAction("seed of corruption", 39.0f),
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new NextAction("seed of corruption on attacker", 38.0f),
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new NextAction("rain of fire", 37.0f), nullptr)));
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triggers.push_back(new TriggerNode("corruption on attacker", NextAction::array(0, new NextAction("corruption on attacker", 27.0f), nullptr)));
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triggers.push_back(new TriggerNode("unstable affliction on attacker", NextAction::array(0, new NextAction("unstable affliction on attacker", 26.0f), NULL)));
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triggers.push_back(new TriggerNode("curse of agony on attacker", NextAction::array(0, new NextAction("curse of agony on attacker", 25.0f), nullptr)));
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