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https://github.com/mod-playerbots/mod-playerbots.git
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sapphiron strategy fix
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@@ -6,6 +6,7 @@
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#define _PLAYERBOT_GENERICHUNTERSTRATEGY_H
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#include "CombatStrategy.h"
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#include "Strategy.h"
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class PlayerbotAI;
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@@ -16,6 +17,7 @@ class GenericHunterStrategy : public CombatStrategy
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void InitTriggers(std::vector<TriggerNode*>& triggers) override;
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std::string const getName() override { return "hunter"; }
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uint32 GetType() const override { return CombatStrategy::GetType() | STRATEGY_TYPE_RANGED | STRATEGY_TYPE_DPS; }
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};
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class HunterBoostStrategy : public Strategy
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