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Compile bug fixes.
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@@ -66,8 +66,8 @@ class TravelNodePath
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//Constructor
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TravelNodePath(float distance = 0.1f, float extraCost = 0, uint8 pathType = (uint8)TravelNodePathType::walk, uint32 pathObject = 0, bool calculated = false,
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std::vector<uint8> maxLevelCreature = { 0, 0, 0 }, float swimDistance = 0)
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: extraCost(extraCost), distance(distance), pathType(TravelNodePathType(pathType)), calculated(calculated), pathObject(pathObject), // distance after extra cost, pathObject after calculated - whipowill
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maxLevelCreature(maxLevelCreature), swimDistance(swimDistance)
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: extraCost(extraCost), distance(distance), calculated(calculated), pathType(TravelNodePathType(pathType)), // reorder args - whipowill
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maxLevelCreature(maxLevelCreature), pathObject(pathObject), swimDistance(swimDistance) // reorder args - whipowill
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{
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if (pathType != (uint8)TravelNodePathType::walk)
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complete = true;
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