shaman, rogue strategy port, use item action.

This commit is contained in:
Yunfan Li
2023-06-08 10:37:13 +08:00
parent 231b0b51e4
commit 89d24b646c
34 changed files with 664 additions and 109 deletions

View File

@@ -14,9 +14,26 @@ void ShamanNonCombatStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
triggers.push_back(new TriggerNode("water walking", NextAction::array(0, new NextAction("water walking", 12.0f), nullptr)));
triggers.push_back(new TriggerNode("water breathing on party", NextAction::array(0, new NextAction("water breathing on party", 11.0f), nullptr)));
triggers.push_back(new TriggerNode("water walking on party", NextAction::array(0, new NextAction("water walking on party", 11.0f), nullptr)));
triggers.push_back(new TriggerNode("critical health", NextAction::array(0, new NextAction("healing wave", 70.0f), nullptr)));
triggers.push_back(new TriggerNode("party member critical health", NextAction::array(0, new NextAction("healing wave on party", 60.0f), nullptr)));
triggers.push_back(new TriggerNode("medium aoe heal", NextAction::array(0, new NextAction("chain heal", 27.0f), nullptr)));
triggers.push_back(new TriggerNode(
"party member critical health",
NextAction::array(0, new NextAction("healing wave on party", 27.0f), NULL)));
triggers.push_back(new TriggerNode(
"party member low health",
NextAction::array(0, new NextAction("healing wave on party", 26.0f), NULL)));
triggers.push_back(new TriggerNode(
"party member medium health",
NextAction::array(0, new NextAction("healing wave on party", 25.0f), NULL)));
triggers.push_back(new TriggerNode(
"party member almost full health",
NextAction::array(0, new NextAction("healing wave on party", 24.0f), NULL)));
triggers.push_back(new TriggerNode(
"medium aoe heal",
NextAction::array(0, new NextAction("chain heal", 27.0f), NULL)));
triggers.push_back(new TriggerNode("cure poison", NextAction::array(0, new NextAction("cure poison", 21.0f), nullptr)));
triggers.push_back(new TriggerNode("party member cure poison", NextAction::array(0, new NextAction("cure poison on party", 21.0f), nullptr)));
triggers.push_back(new TriggerNode("cure disease", NextAction::array(0, new NextAction("cure disease", 31.0f), nullptr)));