Codestyle fix (#1797)

Warning:
Dont change this PR as draft to make it testable


DONT REVIEW UNTIL Codestyle C++ workflow dont pass
This commit is contained in:
kadeshar
2025-11-05 21:10:17 +01:00
committed by GitHub
parent ce51191e8f
commit 85c7009fe1
149 changed files with 443 additions and 557 deletions

View File

@@ -190,8 +190,8 @@ CastEnchantItemAction::CastEnchantItemAction(PlayerbotAI* botAI, std::string con
bool CastEnchantItemAction::isPossible()
{
// if (!CastSpellAction::isPossible()) {
// if (!CastSpellAction::isPossible())
// {
// botAI->TellMasterNoFacing("Impossible: " + spell);
// return false;
// }
@@ -364,7 +364,8 @@ bool UseTrinketAction::UseTrinket(Item* item)
for (int i = 0; i < MAX_SPELL_EFFECTS; i++)
{
const SpellEffectInfo& effectInfo = spellInfo->Effects[i];
if (effectInfo.Effect == SPELL_EFFECT_APPLY_AURA) {
if (effectInfo.Effect == SPELL_EFFECT_APPLY_AURA)
{
applyAura = true;
break;
}