Codestyle fix (#1797)

Warning:
Dont change this PR as draft to make it testable


DONT REVIEW UNTIL Codestyle C++ workflow dont pass
This commit is contained in:
kadeshar
2025-11-05 21:10:17 +01:00
committed by GitHub
parent ce51191e8f
commit 85c7009fe1
149 changed files with 443 additions and 557 deletions

View File

@@ -56,7 +56,7 @@ Unit* ServerFacade::GetChaseTarget(Unit* target)
MovementGenerator* movementGen = target->GetMotionMaster()->top();
if (movementGen && movementGen->GetMovementGeneratorType() == CHASE_MOTION_TYPE)
{
if (target->GetTypeId() == TYPEID_PLAYER)
if (target->IsPlayer())
{
return static_cast<ChaseMovementGenerator<Player> const*>(movementGen)->GetTarget();
}