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https://github.com/mod-playerbots/mod-playerbots.git
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Codestyle fix (#1797)
Warning: Dont change this PR as draft to make it testable DONT REVIEW UNTIL Codestyle C++ workflow dont pass
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@@ -1442,22 +1442,22 @@ void PlayerbotAI::ApplyInstanceStrategies(uint32 mapId, bool tellMaster)
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switch (mapId)
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{
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case 249:
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strategyName = "onyxia"; // Onyxia's Lair
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strategyName = "onyxia"; // Onyxia's Lair
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break;
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case 409:
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strategyName = "mc"; // Molten Core
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strategyName = "mc"; // Molten Core
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break;
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case 469:
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strategyName = "bwl"; // Blackwing Lair
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strategyName = "bwl"; // Blackwing Lair
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break;
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case 509:
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strategyName = "aq20"; // Ruins of Ahn'Qiraj
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strategyName = "aq20"; // Ruins of Ahn'Qiraj
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break;
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case 532:
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strategyName = "karazhan"; // Karazhan
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break;
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case 533:
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strategyName = "naxx"; // Naxxramas
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strategyName = "naxx"; // Naxxramas
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break;
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case 544:
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strategyName = "magtheridon"; // Magtheridon's Lair
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@@ -3097,8 +3097,10 @@ bool PlayerbotAI::CanCastSpell(uint32 spellid, Unit* target, bool checkHasSpell,
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SpellCastResult result = spell->CheckCast(true);
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delete spell;
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// if (!sPlayerbotAIConfig->logInGroupOnly || (bot->GetGroup() && HasRealPlayerMaster())) {
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// if (result != SPELL_FAILED_NOT_READY && result != SPELL_CAST_OK) {
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// if (!sPlayerbotAIConfig->logInGroupOnly || (bot->GetGroup() && HasRealPlayerMaster()))
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// {
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// if (result != SPELL_FAILED_NOT_READY && result != SPELL_CAST_OK)
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// {
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// LOG_DEBUG("playerbots", "CanCastSpell - target name: {}, spellid: {}, bot name: {}, result: {}",
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// target->GetName(), spellid, bot->GetName(), result);
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// }
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@@ -3121,7 +3123,6 @@ bool PlayerbotAI::CanCastSpell(uint32 spellid, Unit* target, bool checkHasSpell,
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default:
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if (!sPlayerbotAIConfig->logInGroupOnly || (bot->GetGroup() && HasRealPlayerMaster()))
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{
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// if (result != SPELL_FAILED_NOT_READY && result != SPELL_CAST_OK) {
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LOG_DEBUG("playerbots",
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"CanCastSpell Check Failed. - target name: {}, spellid: {}, bot name: {}, result: {}",
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target->GetName(), spellid, bot->GetName(), result);
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@@ -3304,7 +3305,8 @@ bool PlayerbotAI::CastSpell(uint32 spellId, Unit* target, Item* itemTarget)
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if (bot->IsFlying() || bot->HasUnitState(UNIT_STATE_IN_FLIGHT))
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{
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// if (!sPlayerbotAIConfig->logInGroupOnly || (bot->GetGroup() && HasRealPlayerMaster())) {
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// if (!sPlayerbotAIConfig->logInGroupOnly || (bot->GetGroup() && HasRealPlayerMaster()))
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// {
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// LOG_DEBUG("playerbots", "Spell cast is flying - target name: {}, spellid: {}, bot name: {}}",
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// target->GetName(), spellId, bot->GetName());
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// }
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@@ -3349,7 +3351,8 @@ bool PlayerbotAI::CastSpell(uint32 spellId, Unit* target, Item* itemTarget)
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{
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bot->GetTradeData()->SetSpell(spellId);
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delete spell;
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// if (!sPlayerbotAIConfig->logInGroupOnly || (bot->GetGroup() && HasRealPlayerMaster())) {
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// if (!sPlayerbotAIConfig->logInGroupOnly || (bot->GetGroup() && HasRealPlayerMaster()))
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// {
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// LOG_DEBUG("playerbots", "Spell cast no item - target name: {}, spellid: {}, bot name: {}",
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// target->GetName(), spellId, bot->GetName());
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// }
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@@ -3418,7 +3421,8 @@ bool PlayerbotAI::CastSpell(uint32 spellId, Unit* target, Item* itemTarget)
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// spell->m_targets.SetUnitTarget(target);
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// SpellCastResult spellSuccess = spell->CheckCast(true);
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// if (!sPlayerbotAIConfig->logInGroupOnly || (bot->GetGroup() && HasRealPlayerMaster())) {
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// if (!sPlayerbotAIConfig->logInGroupOnly || (bot->GetGroup() && HasRealPlayerMaster()))
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// {
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// LOG_DEBUG("playerbots", "Spell cast result - target name: {}, spellid: {}, bot name: {}, result: {}",
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// target->GetName(), spellId, bot->GetName(), spellSuccess);
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// }
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@@ -3429,7 +3433,8 @@ bool PlayerbotAI::CastSpell(uint32 spellId, Unit* target, Item* itemTarget)
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if (result != SPELL_CAST_OK)
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{
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// if (!sPlayerbotAIConfig->logInGroupOnly || (bot->GetGroup() && HasRealPlayerMaster())) {
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// if (!sPlayerbotAIConfig->logInGroupOnly || (bot->GetGroup() && HasRealPlayerMaster()))
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// {
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// LOG_DEBUG("playerbots", "Spell cast failed. - target name: {}, spellid: {}, bot name: {}, result: {}",
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// target->GetName(), spellId, bot->GetName(), result);
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// }
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@@ -3496,7 +3501,8 @@ bool PlayerbotAI::CastSpell(uint32 spellId, Unit* target, Item* itemTarget)
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// {
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// spell->cancel();
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// delete spell;
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// if (!sPlayerbotAIConfig->logInGroupOnly || (bot->GetGroup() && HasRealPlayerMaster())) {
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// if (!sPlayerbotAIConfig->logInGroupOnly || (bot->GetGroup() && HasRealPlayerMaster()))
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// {
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// LOG_DEBUG("playerbots", "Spell cast loot - target name: {}, spellid: {}, bot name: {}",
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// target->GetName(), spellId, bot->GetName());
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// }
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@@ -4727,7 +4733,6 @@ uint32 PlayerbotAI::GetEquipGearScore(Player* player)
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sum += gearScore[i];
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}
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if (count)
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{
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uint32 res = uint32(sum / count);
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@@ -5264,7 +5269,7 @@ Item* PlayerbotAI::FindOpenableItem() const
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return FindItemInInventory(
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[this](ItemTemplate const* itemTemplate) -> bool
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{
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return (itemTemplate->Flags & ITEM_FLAG_HAS_LOOT) &&
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return itemTemplate->HasFlag(ITEM_FLAG_HAS_LOOT) &&
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(itemTemplate->LockID == 0 || !this->bot->GetItemByEntry(itemTemplate->ItemId)->IsLocked());
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});
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}
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@@ -5415,7 +5420,7 @@ Item* PlayerbotAI::FindOilFor(Item* weapon) const
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if (prioritizedOils)
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{
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for (const auto& id : *prioritizedOils)
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for (auto const& id : *prioritizedOils)
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{
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oil = FindConsumable(id);
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if (oil)
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