Codestyle fix (#1797)

Warning:
Dont change this PR as draft to make it testable


DONT REVIEW UNTIL Codestyle C++ workflow dont pass
This commit is contained in:
kadeshar
2025-11-05 21:10:17 +01:00
committed by GitHub
parent ce51191e8f
commit 85c7009fe1
149 changed files with 443 additions and 557 deletions

View File

@@ -413,10 +413,12 @@ void AiFactory::AddDefaultCombatStrategies(Player* player, PlayerbotAI* const fa
break;
}
if (PlayerbotAI::IsTank(player, true)) {
if (PlayerbotAI::IsTank(player, true))
{
engine->addStrategy("tank face", false);
}
if (PlayerbotAI::IsMelee(player, true) && PlayerbotAI::IsDps(player, true)) {
if (PlayerbotAI::IsMelee(player, true) && PlayerbotAI::IsDps(player, true))
{
engine->addStrategy("behind", false);
}
if (PlayerbotAI::IsHeal(player, true))
@@ -706,7 +708,9 @@ void AiFactory::AddDefaultNonCombatStrategies(Player* player, PlayerbotAI* const
// {
// // nonCombatEngine->addStrategy("travel");
// nonCombatEngine->addStrategy("rpg");
// } else {
// }
// else
// {
// nonCombatEngine->addStrategy("move random");
// }