From 849b21f916a6d44fd7488d6ae0c8f64a47d5f816 Mon Sep 17 00:00:00 2001 From: Alex Dcnh <140754794+Wishmaster117@users.noreply.github.com> Date: Sat, 26 Jul 2025 19:23:39 +0200 Subject: [PATCH] Update ChatCommandHandlerStrategy.cpp Fix indentation: replaced tabs with spaces --- src/strategy/generic/ChatCommandHandlerStrategy.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/strategy/generic/ChatCommandHandlerStrategy.cpp b/src/strategy/generic/ChatCommandHandlerStrategy.cpp index db44bf10..89237eed 100644 --- a/src/strategy/generic/ChatCommandHandlerStrategy.cpp +++ b/src/strategy/generic/ChatCommandHandlerStrategy.cpp @@ -104,7 +104,7 @@ void ChatCommandHandlerStrategy::InitTriggers(std::vector& trigger new TriggerNode("wipe", NextAction::array(0, new NextAction("wipe", relevance), nullptr))); triggers.push_back(new TriggerNode("pet", NextAction::array(0, new NextAction("pet", relevance), nullptr))); triggers.push_back(new TriggerNode("glyphs", NextAction::array(0, new NextAction("glyphs", relevance), nullptr))); // Added for custom Glyphs - triggers.push_back(new TriggerNode("glyph equip", NextAction::array(0, new NextAction("glyph equip", relevance), nullptr))); // Added for custom Glyphs + triggers.push_back(new TriggerNode("glyph equip", NextAction::array(0, new NextAction("glyph equip", relevance), nullptr))); // Added for custom Glyphs } ChatCommandHandlerStrategy::ChatCommandHandlerStrategy(PlayerbotAI* botAI) : PassTroughStrategy(botAI) @@ -185,6 +185,6 @@ ChatCommandHandlerStrategy::ChatCommandHandlerStrategy(PlayerbotAI* botAI) : Pas supported.push_back("unlock items"); supported.push_back("unlock traded item"); supported.push_back("pet"); - supported.push_back("glyphs"); // Added for custom Glyphs - supported.push_back("glyph equip"); // Added for custom Glyphs + supported.push_back("glyphs"); // Added for custom Glyphs + supported.push_back("glyph equip"); // Added for custom Glyphs }