[Warnings] Fix.

This commit is contained in:
Yunfan Li
2024-06-23 23:55:29 +08:00
parent 73be6fe119
commit 82114fdfff
3 changed files with 4 additions and 3 deletions

View File

@@ -178,7 +178,7 @@ void PlayerbotFactory::Randomize(bool incremental)
// { // {
// return; // return;
// } // }
LOG_INFO("playerbots", "{} randomizing {} (level {} class = {})...", (incremental ? "Incremental" : "Full"), bot->GetName().c_str(), bot->GetLevel(), bot->getClass()); LOG_INFO("playerbots", "{} randomizing {} (level {} class = {})...", (incremental ? "Incremental" : "Full"), bot->GetName().c_str(), level, bot->getClass());
// LOG_DEBUG("playerbots", "Preparing to {} randomize...", (incremental ? "incremental" : "full")); // LOG_DEBUG("playerbots", "Preparing to {} randomize...", (incremental ? "incremental" : "full"));
Prepare(); Prepare();
LOG_DEBUG("playerbots", "Resetting player..."); LOG_DEBUG("playerbots", "Resetting player...");

View File

@@ -13,11 +13,12 @@ bool SetHomeAction::Execute(Event event)
ObjectGuid selection = bot->GetTarget(); ObjectGuid selection = bot->GetTarget();
bool isRpgAction = AI_VALUE(GuidPosition, "rpg target") == selection; bool isRpgAction = AI_VALUE(GuidPosition, "rpg target") == selection;
if (!isRpgAction) if (!isRpgAction) {
if (master) if (master)
selection = master->GetTarget(); selection = master->GetTarget();
else else
return false; return false;
}
if (Unit* unit = botAI->GetUnit(selection)) if (Unit* unit = botAI->GetUnit(selection))
if (unit->HasFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_INNKEEPER)) if (unit->HasFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_INNKEEPER))

View File

@@ -35,7 +35,7 @@ bool TravelAction::Execute(Event event)
if (!newTarget->IsAlive()) if (!newTarget->IsAlive())
continue; continue;
if (!newTarget->GetEntry() != target->getDestination()->getEntry()) if (newTarget->GetEntry() == target->getDestination()->getEntry())
continue; continue;
if (newTarget->IsInCombat()) if (newTarget->IsInCombat())