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initpet level strict
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@@ -500,7 +500,7 @@ void PlayerbotFactory::InitPet()
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Pet* pet = bot->GetPet();
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if (!pet)
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{
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if (bot->getClass() != CLASS_HUNTER)
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if (bot->getClass() != CLASS_HUNTER || bot->GetLevel() < 10)
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return;
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Map* map = bot->GetMap();
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