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Better performance
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@@ -1388,7 +1388,7 @@ bool PlayerbotAI::IsCombo(Player* player)
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{
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int tab = AiFactory::GetPlayerSpecTab(player);
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return player->getClass() == CLASS_ROGUE ||
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(player->getClass() == CLASS_DRUID && tab == DRUID_TAB_FERAL && !IsTank(bot));
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(player->getClass() == CLASS_DRUID && player->HasAura(768)); // cat druid
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}
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bool PlayerbotAI::IsRangedDps(Player* player)
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