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https://github.com/mod-playerbots/mod-playerbots.git
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placed sql into the data folder as core/module describes
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14
data/sql/playerbots/base/ai_playerbot_texts_chance.sql
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14
data/sql/playerbots/base/ai_playerbot_texts_chance.sql
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DROP TABLE IF EXISTS `ai_playerbot_texts_chance`;
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CREATE TABLE IF NOT EXISTS `ai_playerbot_texts_chance` (
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`id` bigint(20) NOT NULL AUTO_INCREMENT,
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`name` varchar(255) NOT NULL,
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`probability` bigint(20) NOT NULL,
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PRIMARY KEY (`id`)
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) ENGINE=InnoDB AUTO_INCREMENT=4 DEFAULT CHARSET=UTF8;
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/*!40000 ALTER TABLE `ai_playerbot_texts_chance` DISABLE KEYS */;
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INSERT INTO `ai_playerbot_texts_chance` (`id`, `name`, `probability`) VALUES
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(1, 'taunt', 30),
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(2, 'aoe', 75),
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(3, 'loot', 20);
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/*!40000 ALTER TABLE `ai_playerbot_texts_chance` ENABLE KEYS */;
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