Levelup maintenance

This commit is contained in:
Yunfan Li
2024-08-14 18:19:51 +08:00
parent a1cb9dea05
commit 765d0305ef
5 changed files with 172 additions and 256 deletions

View File

@@ -49,14 +49,10 @@ void WorldPacketHandlerStrategy::InitTriggers(std::vector<TriggerNode*>& trigger
//triggers.push_back(new TriggerNode("no non bot players around", NextAction::array(0, new NextAction("delay", relevance), nullptr)));
triggers.push_back(new TriggerNode("bg status", NextAction::array(0, new NextAction("bg status", relevance), nullptr)));
triggers.push_back(new TriggerNode("xpgain", NextAction::array(0, new NextAction("xp gain", relevance), nullptr)));
triggers.push_back(new TriggerNode("levelup", NextAction::array(0,
new NextAction("auto teleport for level", relevance + 3),
new NextAction("auto talents", relevance + 2),
new NextAction("auto learn spell", relevance + 1),
new NextAction("auto upgrade equip", relevance),
nullptr)));
// triggers.push_back(new TriggerNode("group destroyed", NextAction::array(0, new NextAction("reset botAI", relevance), nullptr)));
triggers.push_back(
new TriggerNode("levelup", NextAction::array(0, new NextAction("auto maintenance on levelup", relevance + 3), nullptr)));
// triggers.push_back(new TriggerNode("group destroyed", NextAction::array(0, new NextAction("reset botAI",
// relevance), nullptr)));
triggers.push_back(new TriggerNode("group list", NextAction::array(0, new NextAction("reset botAI", relevance), nullptr)));
triggers.push_back(new TriggerNode("see spell", NextAction::array(0, new NextAction("see spell", relevance), nullptr)));
triggers.push_back(new TriggerNode("release spirit", NextAction::array(0, new NextAction("release", relevance), nullptr)));