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miscs
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@@ -53,7 +53,7 @@ class GenericWarlockNonCombatStrategyActionNodeFactory : public NamedObjectFacto
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{
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return new ActionNode("summon felhunter",
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/*P*/ nullptr,
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/*A*/ NextAction::array(0, new NextAction("summon succubus"), nullptr),
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/*A*/ NextAction::array(0, new NextAction("summon voidwalker"), nullptr),
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/*C*/ nullptr);
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}
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static ActionNode* summon_felguard([[maybe_unused]] PlayerbotAI* botAI)
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