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fixing multiple 'unused variable' warnings (#1224)
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@@ -24,7 +24,7 @@ private:
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/*A*/ nullptr,
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/*C*/ NextAction::array(0, new NextAction("fire nova"), nullptr));
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}
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static ActionNode* totem_of_wrath(PlayerbotAI* botAI)
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static ActionNode* totem_of_wrath([[maybe_unused]] PlayerbotAI* botAI)
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{
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return new ActionNode("totem of wrath",
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/*P*/ nullptr,
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