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temporary disable rndbot group strategy
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@@ -13,7 +13,7 @@ class PlayerbotAI;
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class LootStrategyValue : public ManualSetValue<LootStrategy*>
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{
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public:
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LootStrategyValue(PlayerbotAI* botAI, std::string const name = "loot strategy") : ManualSetValue<LootStrategy*>(botAI, all, name) { }
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LootStrategyValue(PlayerbotAI* botAI, std::string const name = "loot strategy") : ManualSetValue<LootStrategy*>(botAI, normal, name) { }
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virtual ~LootStrategyValue();
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std::string const Save() override;
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