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Fix movement on ship
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@@ -77,6 +77,7 @@ class AvoidAoeAction : public MovementAction
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protected:
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bool AvoidAuraWithDynamicObj();
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bool AvoidGameObjectWithDamage();
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bool AvoidUnitWithDamageAura();
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bool FleePostion(Position pos, float radius, std::string name);
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};
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