diff --git a/src/PlayerbotMgr.cpp b/src/PlayerbotMgr.cpp index 097e0bf1..46f884f8 100644 --- a/src/PlayerbotMgr.cpp +++ b/src/PlayerbotMgr.cpp @@ -381,7 +381,7 @@ void PlayerbotHolder::DisablePlayerBot(ObjectGuid guid) LOG_DEBUG("playerbots", "Bot {} logged out", bot->GetName().c_str()); - // bot->SaveToDB(false, false); + bot->SaveToDB(false, false); if (botAI->GetAiObjectContext()) // Maybe some day re-write to delate all pointer values. { @@ -534,7 +534,7 @@ void PlayerbotHolder::OnBotLogin(Player* const bot) bot->RemovePlayerFlag(PLAYER_FLAGS_NO_XP_GAIN); } - // bot->SaveToDB(false, false); + bot->SaveToDB(false, false); if (master && isRandomAccount && master->GetLevel() < bot->GetLevel()) { // PlayerbotFactory factory(bot, master->GetLevel()); diff --git a/src/factory/PlayerbotFactory.cpp b/src/factory/PlayerbotFactory.cpp index dfe4e757..511d92a0 100644 --- a/src/factory/PlayerbotFactory.cpp +++ b/src/factory/PlayerbotFactory.cpp @@ -405,7 +405,7 @@ void PlayerbotFactory::Randomize(bool incremental) bot->SetMoney(urand(level * 100000, level * 5 * 100000)); bot->SetHealth(bot->GetMaxHealth()); bot->SetPower(POWER_MANA, bot->GetMaxPower(POWER_MANA)); - // bot->SaveToDB(false, false); + bot->SaveToDB(false, false); LOG_INFO("playerbots", "Initialization Done."); if (pmo) pmo->finish();