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https://github.com/mod-playerbots/mod-playerbots.git
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[CHORE] Util classes format and simple cleanup with generated resources (#2028)
- Did some basic formatting - Some generated docs - Cleaned header/impl Helper.css - Moved PerfMonitor from util to bot/handler/command Still a freaking mess though, but its a start i guess. Cant ask ppl to add more or make use of those when its so messy.
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@@ -45,11 +45,13 @@ void ServerFacade::SetFacingTo(Player* bot, WorldObject* wo, bool force)
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return;
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float angle = bot->GetAngle(wo);
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// if (!force && bot->isMoving())
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// bot->SetFacingTo(bot->GetAngle(wo));
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// else
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// {
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bot->SetOrientation(angle);
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if (!bot->IsRooted())
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bot->SendMovementFlagUpdate();
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// }
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@@ -64,16 +66,14 @@ Unit* ServerFacade::GetChaseTarget(Unit* target)
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{
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return static_cast<ChaseMovementGenerator<Player> const*>(movementGen)->GetTarget();
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}
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else
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{
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return static_cast<ChaseMovementGenerator<Creature> const*>(movementGen)->GetTarget();
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}
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return static_cast<ChaseMovementGenerator<Creature> const*>(movementGen)->GetTarget();
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}
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return nullptr;
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}
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void ServerFacade::SendPacket(Player *player, WorldPacket *packet)
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void ServerFacade::SendPacket(Player* player, WorldPacket* packet)
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{
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return player->GetSession()->SendPacket(packet);
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player->GetSession()->SendPacket(packet);
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}
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