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https://github.com/mod-playerbots/mod-playerbots.git
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Gear score
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@@ -3750,25 +3750,25 @@ float PlayerbotFactory::CalculateItemScore(uint32 item_id, Player* bot)
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score *= 0.5;
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score *= 0.5;
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}
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}
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// spec without double hand
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// spec without double hand
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// enhancement, rogue, ice dk, shield tank, fury warrior without titan's grip but with duel wield
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// enhancement, rogue, ice dk, unholy dk, shield tank, fury warrior without titan's grip but with duel wield
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if (isDoubleHand &&
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if (isDoubleHand &&
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((cls == CLASS_SHAMAN && tab == 1 && bot->HasSpell(674)) ||
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((cls == CLASS_SHAMAN && tab == 1 && bot->CanDualWield()) ||
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(cls == CLASS_ROGUE) ||
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(cls == CLASS_ROGUE) ||
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(cls == CLASS_DEATH_KNIGHT && tab == 1) ||
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(cls == CLASS_DEATH_KNIGHT && tab != 0) ||
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(cls == CLASS_WARRIOR && tab == 1 && !bot->HasAura(49152) && bot->HasSpell(674)) ||
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(cls == CLASS_WARRIOR && tab == 1 && !bot->CanTitanGrip() && bot->CanDualWield()) ||
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IsShieldTank(bot))) {
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IsShieldTank(bot))) {
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score *= 0.1;
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score *= 0.1;
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}
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}
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// spec with double hand
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// spec with double hand
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// fury with titan's grip, fury without duel wield, arms, bear, retribution, blood dk
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// fury with titan's grip, fury without duel wield, arms, bear, retribution, blood dk
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if (isDoubleHand &&
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if (isDoubleHand &&
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((cls == CLASS_WARRIOR && tab == WARRIOR_TAB_FURY && bot->HasAura(49152)) ||
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((cls == CLASS_WARRIOR && tab == WARRIOR_TAB_FURY && bot->CanTitanGrip()) ||
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(cls == CLASS_WARRIOR && tab == WARRIOR_TAB_FURY && !bot->HasSpell(674)) ||
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(cls == CLASS_WARRIOR && tab == WARRIOR_TAB_FURY && !bot->CanDualWield()) ||
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(cls == CLASS_WARRIOR && tab == WARRIOR_TAB_ARMS) ||
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(cls == CLASS_WARRIOR && tab == WARRIOR_TAB_ARMS) ||
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(cls == CLASS_DRUID && tab == 1) ||
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(cls == CLASS_DRUID && tab == 1) ||
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(cls == CLASS_PALADIN && tab == 2) ||
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(cls == CLASS_PALADIN && tab == 2) ||
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(cls == CLASS_DEATH_KNIGHT && tab == 0) ||
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(cls == CLASS_DEATH_KNIGHT && tab == 0) ||
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(cls == CLASS_SHAMAN && tab == 1 && !bot->HasSpell(674)))) {
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(cls == CLASS_SHAMAN && tab == 1 && !bot->CanDualWield()))) {
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score *= 10;
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score *= 10;
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}
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}
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}
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}
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@@ -3780,6 +3780,9 @@ float PlayerbotFactory::CalculateItemScore(uint32 item_id, Player* bot)
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score *= 0.1;
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score *= 0.1;
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}
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}
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}
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}
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if (proto->ItemSet != 0) {
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score *= 1.1;
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}
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return (0.0001 + score) * itemLevel * (quality + 1);
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return (0.0001 + score) * itemLevel * (quality + 1);
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}
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}
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