Enhance equip upgrade

This commit is contained in:
Yunfan Li
2024-03-19 17:06:14 +08:00
parent 59eddc7f98
commit 68fdf57c3c
7 changed files with 62 additions and 5 deletions

View File

@@ -26,7 +26,7 @@ class RacialsStrategyActionNodeFactory : public NamedObjectFactory<ActionNode>
void RacialsStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
{
triggers.push_back(new TriggerNode("low health", NextAction::array(0, new NextAction("lifeblood", 71.0f), nullptr)));
triggers.push_back(new TriggerNode("medium aoe", NextAction::array(0, new NextAction("war stomp", 71.0f), nullptr)));
// triggers.push_back(new TriggerNode("medium aoe", NextAction::array(0, new NextAction("war stomp", 71.0f), nullptr)));
/*triggers.push_back(new TriggerNode("low health", NextAction::array(0, new NextAction("war stomp", 71.0f), nullptr)));*/
/*triggers.push_back(new TriggerNode("low mana", NextAction::array(0, new NextAction("arcane torrent", ACTION_EMERGENCY + 6), nullptr)));
triggers.push_back(new TriggerNode("medium mana", NextAction::array(0, new NextAction("mana tap", ACTION_EMERGENCY + 6), nullptr)));*/