diff --git a/src/strategy/dungeons/wotlk/azjolnerub/AzjolNerubActions.cpp b/src/strategy/dungeons/wotlk/azjolnerub/AzjolNerubActions.cpp index 161dd0d5..4cf1c83e 100644 --- a/src/strategy/dungeons/wotlk/azjolnerub/AzjolNerubActions.cpp +++ b/src/strategy/dungeons/wotlk/azjolnerub/AzjolNerubActions.cpp @@ -106,6 +106,5 @@ bool AnubarakDodgePoundAction::Execute(Event event) // Can be adjusted - this value tends to mirror how a human would play, // and visibly ensures you won't get hit while not creating excessive movements. float distanceExtra = 2.0f; - bot->Yell("MOVING", LANG_UNIVERSAL); return Move(bot->GetAngle(boss), distance + distanceExtra); }