Paladin AI tweaks

This commit is contained in:
郑佩茹
2023-03-30 14:19:27 -06:00
parent 2f4d3276e8
commit 66aa5d4f65
9 changed files with 145 additions and 84 deletions

View File

@@ -16,4 +16,6 @@ void GenericPaladinNonCombatStrategy::InitTriggers(std::vector<TriggerNode*>& tr
NonCombatStrategy::InitTriggers(triggers);
triggers.push_back(new TriggerNode("party member dead", NextAction::array(0, new NextAction("redemption", 30.0f), nullptr)));
triggers.push_back(new TriggerNode("almost full health", NextAction::array(0, new NextAction("flash of light", 23.0f), nullptr)));
triggers.push_back(new TriggerNode("party member almost full health", NextAction::array(0, new NextAction("flash of light on party", 24.0f), nullptr)));
}