- Added generic boss shadow aura trigger and action (#1480)

- Added automatic aura for General Vezax and Yogg-Saron
- Added support for all rank for boss aura triggers
This commit is contained in:
kadeshar
2025-08-01 15:31:44 +02:00
committed by GitHub
parent 989b48f491
commit 65a3bf481c
5 changed files with 154 additions and 12 deletions

View File

@@ -240,6 +240,21 @@ void RaidUlduarStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
triggers.push_back(new TriggerNode(
"vezax mark of the faceless trigger",
NextAction::array(0, new NextAction("vezax mark of the faceless action", ACTION_RAID), nullptr)));
triggers.push_back(new TriggerNode(
"vezax shadow resistance trigger",
NextAction::array(0, new NextAction("vezax shadow resistance action", ACTION_RAID), nullptr)));
//
// Yogg-Saron
//
triggers.push_back(new TriggerNode(
"sara shadow resistance trigger",
NextAction::array(0, new NextAction("sara shadow resistance action", ACTION_RAID), nullptr)));
triggers.push_back(new TriggerNode(
"yogg-saron shadow resistance trigger",
NextAction::array(0, new NextAction("yogg-saron shadow resistance action", ACTION_RAID), nullptr)));
}
void RaidUlduarStrategy::InitMultipliers(std::vector<Multiplier*>& multipliers)