Move GetBotStrategyForTeam from core

This commit is contained in:
Boxhead78
2025-07-03 09:39:54 +02:00
parent 309d177dd8
commit 605fa223ce
4 changed files with 71 additions and 10 deletions

View File

@@ -29,6 +29,7 @@
#include "ScriptMgr.h"
#include "cs_playerbots.h"
#include "cmath"
#include "BattleGroundTactics.h"
class PlayerbotsDatabaseScript : public DatabaseScript
{
@@ -389,6 +390,43 @@ public:
}
};
class PlayerBotsBGScript : public BGScript
{
public:
PlayerBotsBGScript() : BGScript("PlayerBotsBGScript") {}
void OnBattlegroundStart(Battleground* bg) override
{
BGStrategyData data;
switch (bg->GetBgTypeID())
{
case BATTLEGROUND_WS:
data.allianceStrategy = urand(0, WS_STRATEGY_MAX - 1);
data.hordeStrategy = urand(0, WS_STRATEGY_MAX - 1);
break;
case BATTLEGROUND_AB:
data.allianceStrategy = urand(0, AB_STRATEGY_MAX - 1);
data.hordeStrategy = urand(0, AB_STRATEGY_MAX - 1);
break;
case BATTLEGROUND_AV:
data.allianceStrategy = urand(0, AV_STRATEGY_MAX - 1);
data.hordeStrategy = urand(0, AV_STRATEGY_MAX - 1);
break;
case BATTLEGROUND_EY:
data.allianceStrategy = urand(0, EY_STRATEGY_MAX - 1);
data.hordeStrategy = urand(0, EY_STRATEGY_MAX - 1);
break;
default:
break;
}
bgStrategies[bg->GetInstanceID()] = data;
}
void OnBattlegroundEnd(Battleground* bg, TeamId /*winnerTeam*/) override { bgStrategies.erase(bg->GetInstanceID()); }
};
void AddPlayerbotsScripts()
{
new PlayerbotsDatabaseScript();
@@ -397,6 +435,7 @@ void AddPlayerbotsScripts()
new PlayerbotsServerScript();
new PlayerbotsWorldScript();
new PlayerbotsScript();
new PlayerBotsBGScript();
AddSC_playerbots_commandscript();
}