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https://github.com/mod-playerbots/mod-playerbots.git
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Directory reorganization
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157
src/engine/Value.cpp
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157
src/engine/Value.cpp
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/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
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* and/or modify it under version 2 of the License, or (at your option), any later version.
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*/
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#include "Value.h"
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#include "PerformanceMonitor.h"
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#include "Playerbots.h"
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#include "Timer.h"
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UnitCalculatedValue::UnitCalculatedValue(PlayerbotAI* botAI, std::string const name, int32 checkInterval)
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: CalculatedValue<Unit*>(botAI, name, checkInterval)
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{
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}
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std::string const UnitCalculatedValue::Format()
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{
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Unit* unit = Calculate();
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return unit ? unit->GetName() : "<none>";
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}
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std::string const UnitManualSetValue::Format()
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{
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Unit* unit = Get();
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return unit ? unit->GetName() : "<none>";
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}
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std::string const Uint8CalculatedValue::Format()
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{
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std::ostringstream out;
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out << Calculate();
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return out.str();
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}
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std::string const Uint32CalculatedValue::Format()
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{
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std::ostringstream out;
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out << Calculate();
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return out.str();
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}
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std::string const FloatCalculatedValue::Format()
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{
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std::ostringstream out;
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out << Calculate();
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return out.str();
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}
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CDPairCalculatedValue::CDPairCalculatedValue(PlayerbotAI* botAI, std::string const name, int32 checkInterval)
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: CalculatedValue<CreatureData const*>(botAI, name, checkInterval)
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{
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// lastCheckTime = getMSTime() - checkInterval / 2;
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}
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std::string const CDPairCalculatedValue::Format()
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{
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CreatureData const* creatureData = Calculate();
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if (creatureData)
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{
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CreatureTemplate const* bmTemplate = sObjectMgr->GetCreatureTemplate(creatureData->id1);
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return bmTemplate ? bmTemplate->Name : "<none>";
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}
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return "<none>";
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}
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CDPairListCalculatedValue::CDPairListCalculatedValue(PlayerbotAI* botAI, std::string const name, int32 checkInterval)
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: CalculatedValue<std::vector<CreatureData const*>>(botAI, name, checkInterval)
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{
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// lastCheckTime = time(nullptr) - checkInterval / 2;
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}
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std::string const CDPairListCalculatedValue::Format()
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{
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std::ostringstream out;
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out << "{";
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std::vector<CreatureData const*> cdPairs = Calculate();
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for (CreatureData const* cdPair : cdPairs)
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{
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out << cdPair->id1 << ",";
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}
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out << "}";
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return out.str();
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}
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ObjectGuidCalculatedValue::ObjectGuidCalculatedValue(PlayerbotAI* botAI, std::string const name, int32 checkInterval)
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: CalculatedValue<ObjectGuid>(botAI, name, checkInterval)
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{
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// lastCheckTime = time(nullptr) - checkInterval / 2;
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}
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std::string const ObjectGuidCalculatedValue::Format()
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{
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ObjectGuid guid = Calculate();
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return guid ? std::to_string(guid.GetRawValue()) : "<none>";
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}
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ObjectGuidListCalculatedValue::ObjectGuidListCalculatedValue(PlayerbotAI* botAI, std::string const name,
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int32 checkInterval)
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: CalculatedValue<GuidVector>(botAI, name, checkInterval)
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{
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}
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std::string const ObjectGuidListCalculatedValue::Format()
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{
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std::ostringstream out;
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out << "{";
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GuidVector guids = Calculate();
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for (GuidVector::iterator i = guids.begin(); i != guids.end(); ++i)
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{
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ObjectGuid guid = *i;
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out << guid.GetRawValue() << ",";
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}
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out << "}";
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return out.str();
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}
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Unit* UnitCalculatedValue::Get()
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{
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if (checkInterval < 2)
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{
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PerformanceMonitorOperation* pmo = sPerformanceMonitor->start(
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PERF_MON_VALUE, this->getName(), this->context ? &this->context->performanceStack : nullptr);
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value = Calculate();
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if (pmo)
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pmo->finish();
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}
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else
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{
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time_t now = getMSTime();
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if (!lastCheckTime || now - lastCheckTime >= checkInterval)
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{
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lastCheckTime = now;
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PerformanceMonitorOperation* pmo = sPerformanceMonitor->start(
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PERF_MON_VALUE, this->getName(), this->context ? &this->context->performanceStack : nullptr);
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value = Calculate();
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if (pmo)
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pmo->finish();
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}
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}
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// Prevent crashing by InWorld check
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if (value && value->IsInWorld())
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return value;
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return nullptr;
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}
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Unit* UnitManualSetValue::Get()
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{
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// Prevent crashing by InWorld check
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if (value && value->IsInWorld())
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return value;
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return nullptr;
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}
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