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feat: fix initialization
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@@ -47,6 +47,7 @@ class RandomPlayerbotMgr : public PlayerbotHolder
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bool IsRandomBot(Player* bot);
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bool IsRandomBot(ObjectGuid::LowType bot);
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void Randomize(Player* bot);
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void Clear(Player* bot);
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void RandomizeFirst(Player* bot);
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void IncreaseLevel(Player* bot);
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void ScheduleTeleport(uint32 bot, uint32 time = 0);
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