From 5600e94e559c11c909dfd486452795afc68ee3e6 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E9=83=91=E4=BD=A9=E8=8C=B9?= Date: Fri, 23 Sep 2022 13:31:04 -0600 Subject: [PATCH] Crash fix in GuildManagementActions --- src/strategy/actions/GuildManagementActions.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/strategy/actions/GuildManagementActions.cpp b/src/strategy/actions/GuildManagementActions.cpp index b4a4b5d1..18138145 100644 --- a/src/strategy/actions/GuildManagementActions.cpp +++ b/src/strategy/actions/GuildManagementActions.cpp @@ -213,7 +213,7 @@ bool GuildManageNearbyAction::Execute(Event event) if (sServerFacade->GetDistance2d(bot, player) > sPlayerbotAIConfig->sightDistance) continue; - if (botAI->DoSpecificAction("ginvite", Event("guild management", guid))) + if (botAI && botAI->DoSpecificAction("ginvite", Event("guild management", guid))) found++; }