Run clang-format

This commit is contained in:
Yunfan Li
2024-08-04 10:23:36 +08:00
parent 44da167492
commit 53611c9040
835 changed files with 35085 additions and 31861 deletions

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@@ -1,5 +1,6 @@
/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
* and/or modify it under version 2 of the License, or (at your option), any later version.
*/
#ifndef _PLAYERBOT_WARRIORACTIONS_H
@@ -18,15 +19,16 @@ BUFF_ACTION(CastBerserkerStanceAction, "berserker stance");
// shouts
BUFF_ACTION(CastBattleShoutAction, "battle shout");
MELEE_ACTION_U(CastBattleShoutTauntAction, "battle shout", CastSpellAction::isUseful()); // useful to rebuff
DEBUFF_ACTION_R(CastDemoralizingShoutAction, "demoralizing shout", 8.0f); // low range debuff
MELEE_ACTION_U(CastBattleShoutTauntAction, "battle shout", CastSpellAction::isUseful()); // useful to rebuff
DEBUFF_ACTION_R(CastDemoralizingShoutAction, "demoralizing shout", 8.0f); // low range debuff
class CastDemoralizingShoutWithoutLifeTimeCheckAction : public CastDebuffSpellAction
{
public:
CastDemoralizingShoutWithoutLifeTimeCheckAction(PlayerbotAI* botAI) : CastDebuffSpellAction(botAI, "demoralizing shout", false, 0.0f) \
{
range = 8.0f;
}
public:
CastDemoralizingShoutWithoutLifeTimeCheckAction(PlayerbotAI* botAI)
: CastDebuffSpellAction(botAI, "demoralizing shout", false, 0.0f)
{
range = 8.0f;
}
};
MELEE_ACTION(CastChallengingShoutAction, "challenging shout");
@@ -42,8 +44,8 @@ DEBUFF_CHECKISOWNER_ACTION(CastRendAction, "rend");
class CastRendOnAttackerAction : public CastDebuffSpellOnMeleeAttackerAction
{
public:
CastRendOnAttackerAction(PlayerbotAI* botAI) : CastDebuffSpellOnMeleeAttackerAction(botAI, "rend") {}
public:
CastRendOnAttackerAction(PlayerbotAI* botAI) : CastDebuffSpellOnMeleeAttackerAction(botAI, "rend") {}
};
MELEE_ACTION(CastThunderClapAction, "thunder clap");
@@ -96,7 +98,9 @@ MELEE_ACTION(CastShieldBashAction, "shield bash");
ENEMY_HEALER_ACTION(CastShieldBashOnEnemyHealerAction, "shield bash");
MELEE_ACTION(CastRevengeAction, "revenge");
BUFF_ACTION(CastShieldBlockAction, "shield block");
DEBUFF_ACTION_U(CastDisarmAction, "disarm", GetTarget() && GetTarget()->IsPlayer() ? !botAI->IsRanged((Player*)GetTarget()) : CastDebuffSpellAction::isUseful());
DEBUFF_ACTION_U(CastDisarmAction, "disarm",
GetTarget() && GetTarget()->IsPlayer() ? !botAI->IsRanged((Player*)GetTarget())
: CastDebuffSpellAction::isUseful());
DEBUFF_ENEMY_ACTION(CastDisarmOnAttackerAction, "disarm");
BUFF_ACTION(CastShieldWallAction, "shield wall");
// protection 2.4.3
@@ -115,13 +119,13 @@ SNARE_ACTION(CastShockwaveSnareAction, "shockwave");
class CastSunderArmorAction : public CastDebuffSpellAction
{
public:
CastSunderArmorAction(PlayerbotAI* botAI) : CastDebuffSpellAction(botAI, "sunder armor")
{
range = ATTACK_DISTANCE;
}
public:
CastSunderArmorAction(PlayerbotAI* botAI) : CastDebuffSpellAction(botAI, "sunder armor")
{
range = ATTACK_DISTANCE;
}
bool isUseful() override;
bool isUseful() override;
};
#endif