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https://github.com/mod-playerbots/mod-playerbots.git
synced 2026-01-14 01:19:08 +00:00
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@@ -1,8 +1,10 @@
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/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
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* and/or modify it under version 2 of the License, or (at your option), any later version.
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*/
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#include "StatsValues.h"
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#include "Playerbots.h"
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#include "ServerFacade.h"
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@@ -18,7 +20,7 @@ uint8 HealthValue::Calculate()
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if (!target)
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return 100;
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return (static_cast<float> (target->GetHealth()) / target->GetMaxHealth()) * 100;
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return (static_cast<float>(target->GetHealth()) / target->GetMaxHealth()) * 100;
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}
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Unit* IsDeadValue::GetTarget()
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@@ -54,10 +56,7 @@ bool PetIsDeadValue::Calculate()
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return bot->GetPet() && bot->GetPet()->getDeathState() != DeathState::Alive;
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}
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bool PetIsHappyValue::Calculate()
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{
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return !bot->GetPet() || bot->GetPet()->GetHappinessState() == HAPPY;
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}
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bool PetIsHappyValue::Calculate() { return !bot->GetPet() || bot->GetPet()->GetHappinessState() == HAPPY; }
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Unit* RageValue::GetTarget()
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{
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@@ -86,7 +85,7 @@ uint8 EnergyValue::Calculate()
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if (!target)
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return 0;
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return (static_cast<float> (target->GetPower(POWER_ENERGY)));
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return (static_cast<float>(target->GetPower(POWER_ENERGY)));
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}
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Unit* ManaValue::GetTarget()
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@@ -101,7 +100,7 @@ uint8 ManaValue::Calculate()
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if (!target)
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return 100;
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return (static_cast<float> (target->GetPower(POWER_MANA)) / target->GetMaxPower(POWER_MANA)) * 100;
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return (static_cast<float>(target->GetPower(POWER_MANA)) / target->GetMaxPower(POWER_MANA)) * 100;
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}
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Unit* HasManaValue::GetTarget()
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@@ -128,8 +127,8 @@ Unit* ComboPointsValue::GetTarget()
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uint8 ComboPointsValue::Calculate()
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{
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Unit* target = GetTarget();
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if (!target || target->GetGUID() != bot->GetComboTargetGUID())
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return 0;
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if (!target || target->GetGUID() != bot->GetComboTargetGUID())
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return 0;
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return bot->GetComboPoints();
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}
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@@ -171,11 +170,13 @@ bool IsInCombatValue::Calculate()
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Group::MemberSlotList const& groupSlot = group->GetMemberSlots();
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for (Group::member_citerator itr = groupSlot.begin(); itr != groupSlot.end(); itr++)
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{
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Player *member = ObjectAccessor::FindPlayer(itr->guid);
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Player* member = ObjectAccessor::FindPlayer(itr->guid);
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if (!member || member == bot)
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continue;
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if (member->IsInCombat() && sServerFacade->IsDistanceLessOrEqualThan(sServerFacade->GetDistance2d(member, bot), sPlayerbotAIConfig->reactDistance))
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if (member->IsInCombat() &&
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sServerFacade->IsDistanceLessOrEqualThan(sServerFacade->GetDistance2d(member, bot),
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sPlayerbotAIConfig->reactDistance))
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return true;
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}
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}
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@@ -184,10 +185,7 @@ bool IsInCombatValue::Calculate()
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return false;
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}
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bool IsInCombatValue::EqualToLast(bool value)
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{
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return value == lastValue;
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}
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bool IsInCombatValue::EqualToLast(bool value) { return value == lastValue; }
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uint8 BagSpaceValue::Calculate()
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{
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@@ -212,10 +210,9 @@ uint8 BagSpaceValue::Calculate()
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totalused += pBag->GetBagSize() - pBag->GetFreeSlots();
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}
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}
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}
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return (static_cast<float> (totalused) / total) * 100;
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return (static_cast<float>(totalused) / total) * 100;
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}
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uint8 DurabilityValue::Calculate()
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@@ -244,7 +241,7 @@ uint8 DurabilityValue::Calculate()
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if (total == 0)
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return 0;
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return (static_cast<float> (total) / totalMax) * 100;
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return (static_cast<float>(total) / totalMax) * 100;
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}
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Unit* SpeedValue::GetTarget()
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@@ -259,20 +256,11 @@ uint8 SpeedValue::Calculate()
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if (!target)
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return 100;
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return (uint8) (100.0f * target->GetSpeedRate(MOVE_RUN));
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return (uint8)(100.0f * target->GetSpeedRate(MOVE_RUN));
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}
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bool IsInGroupValue::Calculate()
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{
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return bot->GetGroup();
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}
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bool IsInGroupValue::Calculate() { return bot->GetGroup(); }
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bool ExperienceValue::EqualToLast(uint32 value)
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{
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return value != lastValue;
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}
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bool ExperienceValue::EqualToLast(uint32 value) { return value != lastValue; }
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uint32 ExperienceValue::Calculate()
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{
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return bot->GetUInt32Value(PLAYER_XP);
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}
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uint32 ExperienceValue::Calculate() { return bot->GetUInt32Value(PLAYER_XP); }
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