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https://github.com/mod-playerbots/mod-playerbots.git
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@@ -1,8 +1,10 @@
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/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
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* and/or modify it under version 2 of the License, or (at your option), any later version.
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*/
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#include "RtiTargetValue.h"
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#include "Playerbots.h"
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#include "ServerFacade.h"
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@@ -49,7 +51,7 @@ Unit* RtiTargetValue::Calculate()
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return nullptr;
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//////////////////////////////////////////////////////begin: delete below check
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// Some units that need to be killed in battle are not on the list of attackers,
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// Some units that need to be killed in battle are not on the list of attackers,
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// such as the Kor'kron Battle-Mage in Icecrown Citadel.
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// GuidVector attackers = context->GetValue<GuidVector >("attackers")->Get();
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@@ -59,7 +61,9 @@ Unit* RtiTargetValue::Calculate()
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//////////////////////////////////////////////////////end: delete below check
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Unit* unit = botAI->GetUnit(guid);
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if (!unit || unit->isDead() || !bot->IsWithinLOSInMap(unit) || sServerFacade->IsDistanceGreaterThan(sServerFacade->GetDistance2d(bot, unit), sPlayerbotAIConfig->sightDistance))
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if (!unit || unit->isDead() || !bot->IsWithinLOSInMap(unit) ||
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sServerFacade->IsDistanceGreaterThan(sServerFacade->GetDistance2d(bot, unit),
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sPlayerbotAIConfig->sightDistance))
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return nullptr;
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return unit;
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