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https://github.com/mod-playerbots/mod-playerbots.git
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@@ -1,8 +1,10 @@
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/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
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* and/or modify it under version 2 of the License, or (at your option), any later version.
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*/
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#include "NearestNpcsValue.h"
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#include "CellImpl.h"
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#include "GridNotifiers.h"
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#include "GridNotifiersImpl.h"
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@@ -16,10 +18,7 @@ void NearestNpcsValue::FindUnits(std::list<Unit*>& targets)
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Cell::VisitAllObjects(bot, searcher, range);
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}
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bool NearestNpcsValue::AcceptUnit(Unit* unit)
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{
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return !unit->IsHostileTo(bot) && !unit->IsPlayer();
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}
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bool NearestNpcsValue::AcceptUnit(Unit* unit) { return !unit->IsHostileTo(bot) && !unit->IsPlayer(); }
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void NearestVehiclesValue::FindUnits(std::list<Unit*>& targets)
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{
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@@ -47,10 +46,7 @@ void NearestTriggersValue::FindUnits(std::list<Unit*>& targets)
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Cell::VisitAllObjects(bot, searcher, range);
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}
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bool NearestTriggersValue::AcceptUnit(Unit* unit)
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{
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return !unit->IsPlayer();
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}
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bool NearestTriggersValue::AcceptUnit(Unit* unit) { return !unit->IsPlayer(); }
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void NearestTotemsValue::FindUnits(std::list<Unit*>& targets)
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{
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@@ -59,7 +55,4 @@ void NearestTotemsValue::FindUnits(std::list<Unit*>& targets)
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Cell::VisitAllObjects(bot, searcher, range);
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}
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bool NearestTotemsValue::AcceptUnit(Unit* unit)
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{
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return unit->IsTotem();
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}
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bool NearestTotemsValue::AcceptUnit(Unit* unit) { return unit->IsTotem(); }
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