Run clang-format

This commit is contained in:
Yunfan Li
2024-08-04 10:23:36 +08:00
parent 44da167492
commit 53611c9040
835 changed files with 35085 additions and 31861 deletions

View File

@@ -1,14 +1,18 @@
/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
* and/or modify it under version 2 of the License, or (at your option), any later version.
*/
#include "ItemForSpellValue.h"
#include "Playerbots.h"
#ifndef WIN32
inline int strcmpi(char const* s1, char const* s2)
{
for (; *s1 && *s2 && (toupper(*s1) == toupper(*s2)); ++s1, ++s2) {}
for (; *s1 && *s2 && (toupper(*s1) == toupper(*s2)); ++s1, ++s2)
{
}
return *s1 - *s2;
}
#endif
@@ -19,7 +23,7 @@ Item* ItemForSpellValue::Calculate()
if (!spellid)
return nullptr;
SpellInfo const *spellInfo = sSpellMgr->GetSpellInfo(spellid);
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellid);
if (!spellInfo)
return nullptr;
@@ -45,7 +49,9 @@ Item* ItemForSpellValue::Calculate()
}
// Workaround as some spells have no item mask (e.g. shaman weapon enhancements)
if (!strcmpi(spellInfo->SpellName[0], "rockbiter weapon") || !strcmpi(spellInfo->SpellName[0], "flametongue weapon") || !strcmpi(spellInfo->SpellName[0], "earthliving weapon") ||
if (!strcmpi(spellInfo->SpellName[0], "rockbiter weapon") ||
!strcmpi(spellInfo->SpellName[0], "flametongue weapon") ||
!strcmpi(spellInfo->SpellName[0], "earthliving weapon") ||
!strcmpi(spellInfo->SpellName[0], "frostbrand weapon") || !strcmpi(spellInfo->SpellName[0], "windfury weapon"))
{
itemForSpell = GetItemFitsToSpellRequirements(EQUIPMENT_SLOT_MAINHAND, spellInfo);
@@ -65,7 +71,7 @@ Item* ItemForSpellValue::Calculate()
if (!strcmpi(spellInfo->SpellName[0], "disenchant"))
return nullptr;
for (uint8 slot = EQUIPMENT_SLOT_START; slot < EQUIPMENT_SLOT_END; slot++ )
for (uint8 slot = EQUIPMENT_SLOT_START; slot < EQUIPMENT_SLOT_END; slot++)
{
itemForSpell = GetItemFitsToSpellRequirements(slot, spellInfo);
if (itemForSpell)
@@ -75,9 +81,9 @@ Item* ItemForSpellValue::Calculate()
return nullptr;
}
Item* ItemForSpellValue::GetItemFitsToSpellRequirements(uint8 slot, SpellInfo const *spellInfo)
Item* ItemForSpellValue::GetItemFitsToSpellRequirements(uint8 slot, SpellInfo const* spellInfo)
{
Item* const itemForSpell = bot->GetItemByPos( INVENTORY_SLOT_BAG_0, slot );
Item* const itemForSpell = bot->GetItemByPos(INVENTORY_SLOT_BAG_0, slot);
if (!itemForSpell || itemForSpell->GetEnchantmentId(TEMP_ENCHANTMENT_SLOT))
return nullptr;