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https://github.com/mod-playerbots/mod-playerbots.git
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@@ -1,23 +1,27 @@
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/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
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* and/or modify it under version 2 of the License, or (at your option), any later version.
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*/
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#include "CurrentCcTargetValue.h"
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#include "Playerbots.h"
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class FindCurrentCcTargetStrategy : public FindTargetStrategy
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{
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public:
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FindCurrentCcTargetStrategy(PlayerbotAI* botAI, std::string const spell) : FindTargetStrategy(botAI), spell(spell) { }
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public:
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FindCurrentCcTargetStrategy(PlayerbotAI* botAI, std::string const spell) : FindTargetStrategy(botAI), spell(spell)
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{
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}
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void CheckAttacker(Unit* attacker, ThreatMgr* threatMgr) override
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{
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if (botAI->HasAura(spell, attacker))
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result = attacker;
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}
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void CheckAttacker(Unit* attacker, ThreatMgr* threatMgr) override
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{
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if (botAI->HasAura(spell, attacker))
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result = attacker;
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}
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private:
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std::string const spell;
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private:
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std::string const spell;
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};
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Unit* CurrentCcTargetValue::Calculate()
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