Run clang-format

This commit is contained in:
Yunfan Li
2024-08-04 10:23:36 +08:00
parent 44da167492
commit 53611c9040
835 changed files with 35085 additions and 31861 deletions

View File

@@ -1,5 +1,6 @@
/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
* and/or modify it under version 2 of the License, or (at your option), any later version.
*/
#ifndef _PLAYERBOT_CURETRIGGERS_H
@@ -12,38 +13,47 @@ class Unit;
class NeedCureTrigger : public SpellTrigger
{
public:
NeedCureTrigger(PlayerbotAI* botAI, std::string const spell, uint32 dispelType) : SpellTrigger(botAI, spell, 1 * 1000), dispelType(dispelType) { }
public:
NeedCureTrigger(PlayerbotAI* botAI, std::string const spell, uint32 dispelType)
: SpellTrigger(botAI, spell, 1 * 1000), dispelType(dispelType)
{
}
std::string const GetTargetName() override { return "self target"; }
bool IsActive() override;
std::string const GetTargetName() override { return "self target"; }
bool IsActive() override;
protected:
uint32 dispelType;
protected:
uint32 dispelType;
};
class TargetAuraDispelTrigger : public NeedCureTrigger
{
public:
TargetAuraDispelTrigger(PlayerbotAI* botAI, std::string const spell, uint32 dispelType) : NeedCureTrigger(botAI, spell, dispelType) { }
public:
TargetAuraDispelTrigger(PlayerbotAI* botAI, std::string const spell, uint32 dispelType)
: NeedCureTrigger(botAI, spell, dispelType)
{
}
std::string const GetTargetName() override { return "current target"; }
std::string const GetTargetName() override { return "current target"; }
};
class PartyMemberNeedCureTrigger : public NeedCureTrigger
{
public:
PartyMemberNeedCureTrigger(PlayerbotAI* botAI, std::string const spell, uint32 dispelType) : NeedCureTrigger(botAI, spell, dispelType) { }
public:
PartyMemberNeedCureTrigger(PlayerbotAI* botAI, std::string const spell, uint32 dispelType)
: NeedCureTrigger(botAI, spell, dispelType)
{
}
Value<Unit*>* GetTargetValue() override;
Value<Unit*>* GetTargetValue() override;
};
class NeedWorldBuffTrigger : public Trigger
{
public:
NeedWorldBuffTrigger(PlayerbotAI* botAI) : Trigger(botAI) { }
public:
NeedWorldBuffTrigger(PlayerbotAI* botAI) : Trigger(botAI) {}
bool IsActive() override;
bool IsActive() override;
};
#endif