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https://github.com/mod-playerbots/mod-playerbots.git
synced 2026-01-18 19:25:44 +00:00
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@@ -1,20 +1,16 @@
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/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
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* and/or modify it under version 2 of the License, or (at your option), any later version.
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*/
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#include "PriestActions.h"
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#include "Event.h"
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#include "Playerbots.h"
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bool CastRemoveShadowformAction::isUseful()
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{
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return botAI->HasAura("shadowform", AI_VALUE(Unit*, "self target"));
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}
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bool CastRemoveShadowformAction::isUseful() { return botAI->HasAura("shadowform", AI_VALUE(Unit*, "self target")); }
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bool CastRemoveShadowformAction::isPossible()
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{
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return true;
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}
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bool CastRemoveShadowformAction::isPossible() { return true; }
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bool CastRemoveShadowformAction::Execute(Event event)
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{
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@@ -24,22 +20,26 @@ bool CastRemoveShadowformAction::Execute(Event event)
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Unit* CastPowerWordShieldOnAlmostFullHealthBelow::GetTarget()
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{
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Group *group = bot->GetGroup();
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for (GroupReference *gref = group->GetFirstMember(); gref; gref = gref->next())
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Group* group = bot->GetGroup();
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for (GroupReference* gref = group->GetFirstMember(); gref; gref = gref->next())
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{
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Player* player = gref->GetSource();
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if (!player)
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continue;
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if (player->isDead()) {
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if (player->isDead())
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{
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continue;
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}
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if (player->GetHealthPct() > sPlayerbotAIConfig->almostFullHealth) {
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if (player->GetHealthPct() > sPlayerbotAIConfig->almostFullHealth)
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{
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continue;
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}
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if (player->GetDistance2d(bot) > sPlayerbotAIConfig->spellDistance) {
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if (player->GetDistance2d(bot) > sPlayerbotAIConfig->spellDistance)
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{
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continue;
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}
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if (botAI->HasAnyAuraOf(player, "weakened soul", "power word: shield", nullptr)) {
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if (botAI->HasAnyAuraOf(player, "weakened soul", "power word: shield", nullptr))
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{
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continue;
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}
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return player;
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@@ -49,22 +49,26 @@ Unit* CastPowerWordShieldOnAlmostFullHealthBelow::GetTarget()
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bool CastPowerWordShieldOnAlmostFullHealthBelow::isUseful()
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{
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Group *group = bot->GetGroup();
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for (GroupReference *gref = group->GetFirstMember(); gref; gref = gref->next())
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Group* group = bot->GetGroup();
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for (GroupReference* gref = group->GetFirstMember(); gref; gref = gref->next())
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{
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Player* player = gref->GetSource();
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if (!player)
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continue;
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if (player->isDead()) {
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if (player->isDead())
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{
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continue;
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}
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if (player->GetHealthPct() > sPlayerbotAIConfig->almostFullHealth) {
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if (player->GetHealthPct() > sPlayerbotAIConfig->almostFullHealth)
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{
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continue;
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}
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if (player->GetDistance2d(bot) > sPlayerbotAIConfig->spellDistance) {
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if (player->GetDistance2d(bot) > sPlayerbotAIConfig->spellDistance)
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{
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continue;
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}
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if (botAI->HasAnyAuraOf(player, "weakened soul", "power word: shield", nullptr)) {
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if (botAI->HasAnyAuraOf(player, "weakened soul", "power word: shield", nullptr))
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{
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continue;
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}
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return true;
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