Run clang-format

This commit is contained in:
Yunfan Li
2024-08-04 10:23:36 +08:00
parent 44da167492
commit 53611c9040
835 changed files with 35085 additions and 31861 deletions

View File

@@ -1,8 +1,10 @@
/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
* and/or modify it under version 2 of the License, or (at your option), any later version.
*/
#include "WorldBuffAction.h"
#include "Event.h"
#include "Playerbots.h"
@@ -26,7 +28,8 @@ std::vector<uint32> WorldBuffAction::NeedWorldBuffs(Unit* unit)
return std::move(retVec);
FactionTemplateEntry const* humanFaction = sFactionTemplateStore.LookupEntry(1);
uint32 factionId = (Unit::GetFactionReactionTo(unit->GetFactionTemplateEntry(), humanFaction) >= REP_NEUTRAL) ? 1 : 2;
uint32 factionId =
(Unit::GetFactionReactionTo(unit->GetFactionTemplateEntry(), humanFaction) >= REP_NEUTRAL) ? 1 : 2;
for (auto& wb : sPlayerbotAIConfig->worldBuffs)
{
@@ -50,4 +53,3 @@ std::vector<uint32> WorldBuffAction::NeedWorldBuffs(Unit* unit)
return std::move(retVec);
}